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Ljubica Jovanovic
Ljubica Jovanovic
Senior Technical Artist at Remedy Entertainment
Berlin, Germany

Summary

Technical Artist interested in creating awesome tools to make video game art look even more amazing && to make the process of making game assets fun and straightforward.

I mostly work in maya/python, houdini and well as Unreal Engine.

A fan of historical/fantasy as well as sci-fi settings. Currently based in Berlin.

Skills

Python ScriptingMel Scriptingvexprocedural generationblueprintsEnvironment Design3D AnimationCharacter ModelingRiggingFacial Rigging & AnimationLevel DesignTexturingCharacter AnimationProp DesignPBR TexturingPhysically Based RenderingCharacter DesignArchitectural DesignArchitectural VisualizationniagaraShadersunreal enginevfxumg

Software proficiency

Houdini
Houdini
3ds Max
3ds Max
Maya
Maya
Unreal Engine
Unreal Engine
Unity
Unity
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
World Machine
World Machine
Photoshop
Photoshop
Illustrator
Illustrator
InDesign
InDesign
Premiere
Premiere
Manga Studio
Manga Studio
ArchiCAD
ArchiCAD
AutoCAD
AutoCAD
Revit
Revit
Corel Painter
Corel Painter

Productions

    • Video Game
      Seed
    • Year
      2020
    • Role
      Technical Artist
    • Company
      Klang Games
    • Video Game
      The Fifth Expedition
    • Year
      2016
    • Role
      3D Artist and Animator
    • Company
      SnapJaw Games
    • Video Game
      Starkey and Peggy: Great Adventure
    • Year
      2013
    • Role
      Animator, UX designer
    • Company
      Prelovac Media (now Devana Technologies)

Experience

  • various projects at Freelance 3D Artist and Animator for Video Games
    Belgrade, Serbia
    January 2015 - Present

    Making stuff for games.

    Teaching about animations in games.

  • Svarog the Awakening; Bogdan's Revenge at Bincode Entertainment
    Belgrade, Serbia
    December 2014 - August 2015

    Made custom low poly characters and character animations for the game.

    Plarform: mobile devices.

  • 3D Artist and Animator at Snapjaw Games
    Cologne, Germany
    January 2016 - May 2016

    Animator and Artist on game called The Fifth Expedition.

    Made over 250 custom character animations for the game.

    Created props and character customization (modeling, unwrapping, making AO and Normal maps)

    -- The game is featured on Made With Unity :) --

  • Starkey and Peggy, Max Bugs Buster at Supersonic Parachute
    Belgrade, Serbia
    July 2012 - June 2013

    Made 3D models: characters, props, environment.

    Character animation.

    UX design.